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Diff - Faith Help

This help system tracks changes right down to a line-by-line basis. These differences are called "diffs".

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Change to "Artifacts"

Line 2 - Artifacts slowly get less effective as [science] increases, as people become more skeptical of their powers.
Line 2 + Artifacts get less effective when [science] increases and Archeology comes along, as people become more skeptical of their powers.
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Line 4 +
List of Artifacts Compiled by Wyckedcrow (based on Test Game)
NameEffect(s)EffectivityRarity
Being's TrumpetMakes Belief points cheaper to foster.40%50
Crown of BeingIncreases gold income.40%50
Being's AmuletBoosts Beings' effects.32%50
Talisman of BeingDecreases burden.32%25
Being's TorchDecreases the cost of artifact expeditions.24%20
Cape of BeingIncreases Persuasion Point income.40%20
Being's ParchmentIncreases laws' effects.13%20
Mask of BeingReduces difficulties in additional regions.8%13
Beingian ScimitarReduces the cost of attacks.32%13
Being's CharmIncreases events of good fortune.32%13
Map of BeingDecreases the cost of missionaries.16%10
Beingian HourglassReduces the penalty for changing Beings' traits.48%10
Beingian BandageIncreases the effectiveness of social programs.16%10
Beingian ChaliceIncreases speed that beings get belief.32%10
Being's SlippersDecreases burden.11%8
Hand Grenade of BeingMakes sabotage missions more effective.16%8
Pendant of BeingBoosts Beings' effects.8%8
Being's WrenchReduces the labour cost of Places of Worship.32%7
Beingian BootIncreases labour production.8%7
Being's CufflinkIncreases gold income.5%7
Note: Change 'Being' to Your Name

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List of Artifacts Compiled by Wyckedcrow (based on Test Game)
NameEffect(s)EffectivityRarity
William's TrumpetMakes Belief points cheaper to foster.40%50
Crown of WilliamIncreases gold income.40%50
William's AmuletBoosts Beings' effects.32%50
Talisman of WilliamDecreases burden.32%25
William's TorchDecreases the cost of artifact expeditions.24%20
Cape of WilliamIncreases Persuasion Point income.40%20
William's ParchmentIncreases laws' effects.13%20
Mask of WilliamReduces difficulties in additional regions.8%13
Williamian ScimitarReduces the cost of attacks.32%13
William's CharmIncreases events of good fortune.32%13
Map of WilliamDecreases the cost of missionaries.16%10
Williamian HourglassReduces the penalty for changing Beings' traits.48%10
Williamian BandageIncreases the effectiveness of social programs.16%10
Williamian ChaliceIncreases speed that beings get belief.32%10
William's SlippersDecreases burden.11%8
Hand Grenade of WilliamMakes sabotage missions more effective.16%8
Pendant of WilliamBoosts Beings' effects.8%8
William's WrenchReduces the labour cost of Places of Worship.32%7
Williamian BootIncreases labour production.8%7
William's CufflinkIncreases gold income.5%7
Note: Change 'William' to Your Name

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